Synchronisation is one of the most significant challenges to creating live performance work online.
For audio-only performances, the best solution is to use low-latency audio tools – for example, JamKazam, JackTrip or SoundJack – which while not perfect are an improvement on other tools, but they generally require hard-wired internet connections and for best performance performers should be geographically close to one another.
- Work with structures that do not require precise synchronisation either of visuals or sound (e.g. timed blocks of material)
- Use an external timer to synchronise start times and some sort of strictly timed score or source to minimise deviations