Category:Synchronisation

From Handbook of Live Online Performance
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Synchronisation is one of the most significant challenges to creating live performance work online.

For audio performances, the best solution is to use low-latency audio tools - for example, JamKazam, JackTrip or SoundJack - which while not perfect are an improvement on other tools, but they generally require hard-wired internet connections and for best performance performers should be geographically close to one another.

Strategies[edit]

  • Work with structures that do not require precise synchronisation either of visuals or sound (e.g. timed blocks of material)
  • Use an external timer to synchronise start times and some sort of strictly timed score or source to minimise deviations

Pages in category "Synchronisation"

The following 2 pages are in this category, out of 2 total.